Play LEGO Spike Prime at Home – Another Mission for Your Robot Vehicle – Part 2

This is the second part of LEGO Spike Prime mission and focuses on the introduction of mechanical structure. If you would like to check how to use program to control your robot, you could refer to my previous post. Top View The following is the top view of the robot vehicle. Since the model needs …

Continue reading Play LEGO Spike Prime at Home – Another Mission for Your Robot Vehicle – Part 2

Play LEGO Spike Prime at Home – Another Mission for Your Robot Vehicle – Part 1

In my previous post, I introduced a way to design a mission for LEGO Spike Prime, so that even without the competition map of FLL or WRO, you could still sharpen your programming skills of LEGO robot vehicles at home. In today's post, I would like to continue this method but introduce a different map …

Continue reading Play LEGO Spike Prime at Home – Another Mission for Your Robot Vehicle – Part 1

Play LEGO Spike Prime – Design a Mission for Your Robot at Home – Part 2

In the previous post, I introduced how to design a mission for the Lego Spike Prime vehicle at home and explained a sample program in detail. In this post, I would like to introduce mechaical structure of the model. Top View The top view of the model is shown below. It has a front attachment …

Continue reading Play LEGO Spike Prime – Design a Mission for Your Robot at Home – Part 2

Play LEGO Spike Prime – Design a Mission for Your Robot at Home – Part 1

You might wonder if we could make LEGO Spike robot accomplish a task at home, just like it does on FLL or WRO competition maps. But what if we do not have those maps? Do we have to buy such maps to train LEGO robot vehicles? The answer is no. You could create unique missions …

Continue reading Play LEGO Spike Prime – Design a Mission for Your Robot at Home – Part 1

First Experience of LEGO Spike Prime – the Mechanical Structure

In the previous post, I recorded the first experience of using LEGO Spike Prime programming tool. It is an App based on Scratch 3.0 block language. Compared to LEGO EV3-G block language, LEGO Spike App not only is easier to get started but also introduces more flexbility in programming. In this post, let me explain …

Continue reading First Experience of LEGO Spike Prime – the Mechanical Structure

Play LEGO Spike Prime – Upgrade the program of “Brain Game” Model

In previous post, I analyzed how to expand the skills of a demo model "Rain or Shine?". In this post, I would like to analyze another model called "Brain Game". You could find its step-by-step instruction from LEGO Spike Prime App: Unit Plans -> Life Hacks -> Brain Game. In the original program, the device …

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Play LEGO Spike Prime – An Enhanced Version of Rain and Shine Model and Code Analysis

In today's post, I would like to introduce a demo project contained in LEGO Spike Prime App. The project is located within Unit Plans -> Life Hacks -> Rain or Shine. You could find the step-by-step building instruction of the model there. I will focus on introducing the enhanced code and how to utilize LEGO …

Continue reading Play LEGO Spike Prime – An Enhanced Version of Rain and Shine Model and Code Analysis