Learn Scratch 3.0 by Analyzing Project – Melting Line Puzzle Game Part 2

In the last post, I analyzed those UI related sprite of the Melting Line puzzle game. In this post, I would like to introduce the list structure and how to judge pass/fail condition of the game. All of these functions are implemented by Algorithm Sprite. Algorithm Sprite "when I receive start a level" Code Segment …

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Learn Scratch 3.0 by Analyzing Project – Melting Line Puzzle Game Part 1

In the previous posts, I analyzed many puzzle projects, such as Gliding Puzzle, Game 2048, Tetris, etc. There is much difference between puzzle game and other popular Scratch games. Puzzle games usually have static background and focus less on sprite's costume and actions. Therefore, some players might feel that puzzle games are not so shiny. …

Continue reading Learn Scratch 3.0 by Analyzing Project – Melting Line Puzzle Game Part 1

Scratch 3.0 – Several Tools to Enhance the Visual Effect of Your Game

If you are a new Scratcher, you might wonder how to use your own pictures to create unique visual effect. After all, it is a bit boring and mundane if we only use the images from the libraries. In this post, I would like to introduce a few tools which are pretty common to help …

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The Video Sensing Could not Work in Scratch 3.0? – Allow Scratch to Visit Webcam First

If you are using Video Sensing to make interactive game in Scratch 3.0, you might meet the issue that the camera seems not being able to be turned on. Recently, I met this issue. I searched Scratch discussion forum and noticed someone had reported the same problem but no answer was given in the post, …

Continue reading The Video Sensing Could not Work in Scratch 3.0? – Allow Scratch to Visit Webcam First