Use Scratch 3.0 to Make Scrolling Platformer Game – Part 4, Convert to Static Platformer Game

In my previous posts, I explained some key issues when developing a scrolling platformer game by following YouTube tutorial video clips. So how about designing a static platformer game? Static and scrolling platformer game have different characteristics, however, if you have developed a scrolling platformer game, it is pretty easy to convert the code of …

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Use Scratch 3.0 to Make Scrolling Platformer Game – Part 3 – Add Costumes to Your Player

In my previous posts, I summarized some key points when following Griffpatch's online tutorial to design a scrolling platformer game. However, the Player in video clips is still of a rectangle shape, without any costume change. In many games, Player is a figure which has different poses of running, jumping or falling. How to add …

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Use Scratch 3.0 to Make Scrolling Platformer Game – Key Point Summary Part 2

In the previous post, I explained some confusing points in Griffpatch's Scrolling Platformer Tutorial Part 1 to Part 5. I will continue explaining some key points in video clips of Part 6 to 10 in this post. If you have watched the video clips of Part 1 to Part 5, you might have understood the …

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Use Scratch 3.0 to Make Scrolling Platformer Game – Key Point Summary Part 1

On YouTube, we could always find some excellent and free resources. Like the following one made by Griffpatch, who taught how to design a platformer game on Scratch. The full tutorial contains 10 episodes and I strongly recommend you to follow them step by step. If you keep patient, you could design an amazing scrolling …

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Use Scratch 3.0 to Make Multiple Player Game – Some Key Points

On Scratch 3.0, you might notice there is one type of variable: cloud variable. This option is available in Create Variable dialog. However, if you are a "New Scratcher", you will not see this option. So what is the purpose of using cloud variables? Usually we could store highest game score, the user name who …

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LEGO Spike Prime – “Translate” Programming Blocks into Python Code

In my previous post, I introduced how to set a mission for LEGO Spike Prime and implement the task with LEGO Spike programming blocks. As I mentioned before, Lego Spike Prime supports MicroPython pretty well. Most of the programming blocks could find corresponding Python functions. In this post, I will demonstrate how to "translate" my …

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Play LEGO Spike Prime at Home – Another Mission for Your Robot Vehicle – Part 2

This is the second part of LEGO Spike Prime mission and focuses on the introduction of mechanical structure. If you would like to check how to use program to control your robot, you could refer to my previous post. Top View The following is the top view of the robot vehicle. Since the model needs …

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Play LEGO Spike Prime at Home – Another Mission for Your Robot Vehicle – Part 1

In my previous post, I introduced a way to design a mission for LEGO Spike Prime, so that even without the competition map of FLL or WRO, you could still sharpen your programming skills of LEGO robot vehicles at home. In today's post, I would like to continue this method but introduce a different map …

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Learn Scratch 3.0 by Reading and Analyzing Others’ Project – Angry Bird Game

Did you play Angry Bird game on your phone? It was once popular and easy to get addicted. Now, let's learn how to implement a simple version by using Scratch 3.0. The original project could be found at https://scratch.mit.edu/projects/286172798 Since the original project contains some Chinese characters, I replaced them with English names and you …

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Play LEGO Spike Prime – Design a Mission for Your Robot at Home – Part 2

In the previous post, I introduced how to design a mission for the Lego Spike Prime vehicle at home and explained a sample program in detail. In this post, I would like to introduce mechaical structure of the model. Top View The top view of the model is shown below. It has a front attachment …

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